is about my entry in the
Nov. 2002 CGTalk Earthquake
It won third place in the contest!
This is a short section describing
how the CG Car was made, and also shows the failed initial attempt to use
camera mapping from the original footage.
The challenge was to create a 5 second effects shot of an earthquake tearing
up a road, incorporating live action.
For full rules, follow this link: CGTalk Earthquake VFX challenge
You can view my challenge thread
on CGTalk here
. (Lots of information in there).
My storyboard is here
How it was done
A lot of discussion and information can be found in my thread
In addition, there are the following two sections:
This section provides examples
of the various layers that went into the final composite, and what they were
for. Examples are also provided of several of the intermediate composites.